Faculty
-
KOYAMA, RyusukeAssociate Professor Concept Creator / Cultural Heritage Utilization
-
KUBO, MasayoshiAssociate Professor
-
KUJI, TatsuyaAssociate Professor
-
KUMAKURA, SanaeAssociate Professor
-
KURIMOTO, NorikoProfessor
-
KURITA, TsutomuAssociate Professor
-
KUROKAWA, SeikoAssociate Professor
-
KUSUMOTO, TakamiLecture
-
LIU JIALIANGLecture Artist, Animator / Animation、VR art、Media art
-
MACHIDA, KaoriAssociate Professor
-
MAEDA, ShigekiProfessor Architect / Architectural Design
-
MAEKAWA, ShioriLecture
-
MAKIMURA, MasaruProfessor
-
MARUI, EijiProfessor Graphic Design
-
MASUBUCHI, MariyaProfessor
-
MATSUDAIRA, RinaLecture Painter / Painting, Japanese painting
-
MATSUMOTO, NaokoAssociate Professor
-
MATSUMOTO, RisaLecture Contemporary Art
-
MATSUNAGA, HarutakaAssociate Professor Visual Narrative Literacy / Understanding and Reconstructing Visual Creative Structures: Comprehensive education in the fundamentals, applications, and theoretical foundations of drawing and artwork, including observational drawing, human anatomy, composition, color theory, lighting and shadow, and visual guidance of the viewer’s gaze. Art Practices in Entertainment Contexts: Instruction in character design and visual development across entertainment domains such as games, animation, illustration, and visual effects (VFX), with a particular focus on art practices contextualized within contemporary entertainment industries, including visual construction for virtual performers such as V-Livers and related media personas. Pre-production Work: Support for concept art development, narrative construction, project planning, and production management across manga, illustration, animation, and VFX domains, as well as strategic guidance for branding and expressive positioning of creators and performers, including illustrators, artists, character designers (e.g., VTuber “mamas”), and idols.
-
MATSUO, SuzukiProfessor